Enter your health and defense value and click submit.
    Your weights are the amount of effective hp you gain if you
    increase that stat by 1.
    Health:
    
    Defense:
    
    
Effective HP: 
Defense Weight: 
Health Weight: 
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Input your weapon, stats, and level of you combat skill and enchants. (Arabic numbers only)
Weapon: 
Crit Chance:
    
Crit Damage:
    
Base Strength: 
    
Combat:
    
Sharpness:
    
Cubism:
    
Impaling: 
    
Critical:
    
Giant Killer:
    
Execute:
    
First Strike: 
    
Lethality: 
    
Venomous:
    
Fire Aspect:
    
Ender Slayer:
    
Dragon Killer: 
    
    
    Previous Hits: (0 = First Strike will Proc)
    
    Player Health:
    
    % Mob Health Remaining: 
    
Expected Damage Per Hit: 
Bonus Effect: 
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Input your bow, stats, and level of you combat skill and enchants. (Arabic numbers only)
Bow:
Crit Chance:
    
Crit Damage:
    
Base Strength: 
    
Combat:
    
Power:
    
Cubism:
    
Impaling: 
    
Flame: 
    
Snipe: 
    
Piercing: 
    
    
     Has arrow pierced through a target?
    Blocks Traveled: 
    
Expected Damage Per Shot: 
Bonus Effect: 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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